Resume

2025 - Present
Technical Write, Game Designer, 3D Scanner, QA
Skillmaker.ai
Marietta, GA
Bridge film production and game development teams to accelerate the integration of automotive assets into Unreal Engine, while optimizing educational content design for VR training modules.
- Streamlined Asset Pipeline: Drove efficiency by generating and refining high-accuracy 3D automotive models/scans, ensuring seamless implementation into Unreal Engine and reducing developer rework.
- Learning-Centric Narrative Design: Develop cognitively optimized lesson scripts to enhance film crew production quality and learning retention, aligning content with pedagogical best practices.
- Quality Assurance & Engagement: Design gameplay test scenarios grounded in game design theory to validate developer workflows, while co-testing VR mechanics to uphold immersive, educationally effective user experiences.
2021 - 2023
Sales and Inventory Specialist
Buckhead's Best Wine & Spirits
Vinings, GA
Managed sales, inventory, and contributed to marketing and business strategies, leveraging my analytical and communication skills. Played a pivotal role in the growing success of the business.
June 2018 - August 2018
Software Engineering Intern
FirstData/Fiserv
Marietta, GA
Engaged in a 10-week internship under the CTO, gaining insights into software engineering practices and the financial services industry. Gained exposure to SQL, AWS, and Scrum. Awarded first place in a 4-week Amazon software development competition for the 'Virtual Assistance in stores' project as one of two high school students among Georgia Tech participants.

Education

2020-2024
Kennesaw State University
Kennesaw, GA
Bachelor's in
Computer Game Design & Developement
During my time at Kennesaw State, I focused a lot on learning real-world software engineering practices like Agile and Scrum, getting comfortable with IDEs, and sharpening my object-oriented programming skills in C++, C#, and Java. A big part of my coursework centered around game development, both the design side and hands-on coding. Most of the projects you'll see here were built in Unity using C#. I also gained experience with front-end web development using JavaScript, HTML, and CSS, as well as working with AI, data structures, VR/AR game projects, software testing, and some 3D modeling and animation.
2019 - 2020
Louisiana State University
Baton Rouge, LA
Undergraduate in
Computer Engineering
LSU had a great engineering facility that facilitated my learning of computer hardware, circuitry, and electronics. I studied here as a continuation of my high school engineering experience in order to expand my computer and electronic knowledge. Unfortunately, my time was cut short and I had to relocate back home due to the Covid-19 Pandemic.
2015 - 2019
George Walton Comprehensive High School
Marietta, GA
STEM Engineering Branch
Normally I wouldn't include high school on my resume, but the experience at Walton High School was extremely competitive, rigorous, and at many times harder than my college experience. I was a part of the highly distinguished STEM program which encompassed all tech, science, and biomed paths. As a member of the Engineering branch, I experienced a wide array of fields such as civil, industrial, aerospace, and mechanical engineering, as well as computer science. I learned circuitry, electronics, flight mechanics, thermodynamics, structural engineering, robotics, and even how to fly a plane. My experience in high school was a great catalyst to prepare and allow me to exceed in college.

Professional Skills

Unity Game Engine
Microsoft Visual Studio (.NET)
Mobile and Computer Game Development
AR/VR Game Development
Scrum and Agile
Data Structures/Data Modeling and Simulation

Github
AWS
Microsoft Office/Google Workspace

Languages

C#
C++
Java
HTML
CSS
JavaScript

SQL